Projectile Launcher: Roots and Vertex of a Quadratic Model
A ball tossed into the air traces a parabola — its roots are the moments it touches the ground, and its vertex is the peak of the flight.
A flight traced in numbers
Throw a ball straight up, launch a firework, or kick a football, and its height over time traces a smooth arc — a parabola. That arc can be described exactly by a quadratic function h(t), where t is the time since launch and h(t) is the height at that moment.
Finding the vertex: time and height of the peak
For any quadratic at² + bt + c, the vertex occurs at t = −b ÷ (2a). Once you know that time, plug it back into h(t) to find the peak height itself.
Finding the roots: where the object lands
Setting h(t) = 0 and factoring (or using the quadratic formula) gives the times when the height is zero. One root is usually t = 0 (the launch); the other positive root is the landing time.
- Set the height to 0: −16t² + 64t = 0.
- Factor out −16t: −16t(t − 4) = 0.
- So t = 0 (the launch) or t = 4 (the landing).
- Use t = −b ÷ (2a) with a = −16, b = 64: t = −64 ÷ (2 × −16) = −64 ÷ −32.
- So the peak occurs at t = 2 seconds.
- Substitute t = 2 into h(t): h(2) = −16(2)² + 64(2) = −16(4) + 128 = −64 + 128.
Check your understanding
- A launched object's height over time follows a quadratic function h(t).
- The roots of h(t) are when the height is zero — typically the launch and landing times.
- The vertex of h(t) gives the time and value of the peak height, found with t = −b ÷ (2a).
- The peak time always falls exactly halfway between two times of equal height, including the roots.
- For an upward launch under gravity, the leading coefficient a is negative, since the arc opens downward.
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