Unit Circle Radar: Sine and Cosine as Projections
Sweep a radar arm around a circle of radius 1, and its shadow on each axis is exactly sine and cosine.
Trigonometry outgrows the triangle
SOH-CAH-TOA works beautifully for a right triangle, but a right triangle only has angles between 0° and 90°. What is sin(150°)? Or cos(−40°)? There is no right triangle with an angle of 150° in it — so trigonometry needs a new home. That home is the unit circle: a circle of radius 1 centered at the origin.
The four quadrants
As the radar arm sweeps past 90°, the point's x-coordinate goes negative while y stays positive — so cosine becomes negative while sine stays positive. Track the signs all the way around: Quadrant I has both positive, Quadrant II has cosine negative and sine positive, Quadrant III has both negative, and Quadrant IV has cosine positive and sine negative.
- 150° is in Quadrant II, 30° short of 180° — so its reference angle is 30°.
- In Quadrant II, cosine is negative and sine is positive.
- cos(150°) = −cos(30°) = −√3⁄2. sin(150°) = sin(30°) = ½.
- 270° points straight down the negative y-axis, so the point on the unit circle is (0, −1).
- The x-coordinate is cos(270°) and the y-coordinate is sin(270°).
Check your understanding
- The unit circle defines cos θ and sin θ as the x- and y-coordinates of a point at angle θ from the positive x-axis.
- This extends sine and cosine to every angle, not just the 0°–90° range a right triangle allows.
- The sign of cosine and sine depends on the quadrant: (+,+), (−,+), (−,−), (+,−) going around.
- A reference angle ties any angle back to an acute angle whose trig values you already know.
- Because every point on the unit circle satisfies x² + y² = 1, cos²θ + sin²θ = 1 for every angle.