Two-Step Inequalities: Solve Like an Equation, Then Watch the Sign
Undo addition or subtraction first, then multiplication or division — and flip the symbol when you divide by a negative.
Same two steps as an equation
A two-step inequality like 3x + 5 ≤ 20 solves exactly like a two-step equation: undo the addition or subtraction first, then undo the multiplication or division, always doing the same thing to both sides.
Subtract 5 from both sides: 3x ≤ 15. Divide both sides by 3: x ≤ 5. Because 3 is positive, the symbol never changes direction — it stays ≤ the whole way through.
A budget problem
Suppose you have $50 saved, and a concert ticket site charges a flat $5 processing fee plus $9 per ticket. How many tickets t can you afford? The total cost must be at most your $50, so: 9t + 5 ≤ 50. That's a two-step inequality — and solving it tells you the largest number of tickets you can buy.
Undo addition/subtraction first, then multiplication/division — the same order you use for equations. Keep the inequality symbol pointing the same way, unless your last step multiplies or divides both sides by a negative number.
Start with a true statement: 2 < 5. Multiply both sides by −1: you get −2 and −5. But −2 is actually greater than −5 (it's farther right on the number line) — so the statement −2 < −5 is false. To keep it true, the symbol must flip: −2 > −5.
Rule: whenever you multiply or divide both sides of an inequality by a negative number, reverse the direction of the inequality symbol.
Once you've solved for x, graphing works exactly as it did for one-step inequalities: open circle for > or <, closed circle for ≥ or ≤, then a ray shaded in the direction the final symbol points.
- Subtract 5 from both sides: 3x < 15.
- Divide both sides by 3 (positive, no flip): x < 5.
- Subtract 4 from both sides: −2x ≥ 6.
- Divide both sides by −2, a negative number — flip the symbol: x ≤ −3.
- Set up the inequality: 4 + 2m ≤ 20.
- Subtract 4 from both sides: 2m ≤ 16.
- Divide both sides by 2 (positive, no flip): m ≤ 8.
Check your understanding
- A two-step inequality solves like a two-step equation: undo addition/subtraction first, then multiplication/division.
- Adding or subtracting the same amount from both sides never flips the inequality symbol.
- Multiplying or dividing both sides by a negative number always flips the inequality symbol.
- After solving, graph the boundary with an open circle for > or <, a closed circle for ≥ or ≤, and shade the ray in the final symbol's direction.
- Word problems translate into inequalities the same way equations do — the constraint's key phrase ('at most', 'at least') picks the symbol.