Orbit Breach: Solving Line and Circle Systems
A straight path can slice through a circular orbit at two points, graze it once, or miss it completely — algebra can tell you which before you even sketch it.
Finding the centre and radius
The circle formula (x−h)² + (y−k)² = r² is easy to read — centre (h, k), radius r — but circles don't always arrive in that tidy form. An equation like x² + y² − 6x + 4y − 12 = 0 is the same circle, just expanded and rearranged, and its centre and radius are hidden inside it. To recover them, you group the x-terms together, group the y-terms together, and complete the square on each group separately — the same technique from the completing-the-square lesson (grade9__square), just applied twice in one equation.
- Group the x-terms and y-terms, moving the constant to the other side: (x² − 6x) + (y² + 4y) = 12.
- Complete the square on the x-group: half of −6 is −3, squared is 9, so add 9 to both sides: (x² − 6x + 9) + (y² + 4y) = 12 + 9.
- Complete the square on the y-group: half of 4 is 2, squared is 4, so add 4 to both sides: (x² − 6x + 9) + (y² + 4y + 4) = 21 + 4.
- Rewrite each group as a perfect square: (x − 3)² + (y + 2)² = 25.
Two equations, one intersection
A circle and a line are each described by their own equation. To find where — if anywhere — they cross, you solve both equations simultaneously. The standard trick: solve the line for y (or x), and substitute that expression directly into the circle's equation, replacing y everywhere it appears.
The method, step by step
Substitute the line into the circle, expand, and collect everything on one side to get Ax² + Bx + C = 0. Solve for x (factoring, or the quadratic formula), then plug each x-value back into the line's equation to get the matching y-value. Each (x, y) pair is one intersection point.
- Substitute y = x + 1 into the circle: x² + (x + 1)² = 25.
- Expand: x² + x² + 2x + 1 = 25, so 2x² + 2x − 24 = 0, i.e. x² + x − 12 = 0.
- Factor: (x + 4)(x − 3) = 0, so x = −4 or x = 3.
- Back into the line: x = −4 gives y = −3; x = 3 gives y = 4.
- Substitute: x² + (x + 4)² = 8.
- Expand: x² + x² + 8x + 16 = 8, so 2x² + 8x + 8 = 0, i.e. x² + 4x + 4 = 0.
- Factor: (x + 2)² = 0, a repeated root, so x = −2 only.
- Back into the line: y = −2 + 4 = 2.
Check your understanding
- Substituting a line's equation into a circle's equation produces a single quadratic in one variable.
- Solve that quadratic for x, then use the line's equation to find each matching y.
- The discriminant of the resulting quadratic tells you the number of intersections without extra work.
- Positive discriminant: two points (secant). Zero: one point (tangent). Negative: no intersection.
- A repeated (double) root is not 'no solution' — it's exactly one tangent point.