Mirrors & Curved Reflectors
Why a flat mirror shows you exactly as you are, but a curved one can turn you upside down, huge, or tiny — all from the same law of reflection.
The Mirror That Bends the Rules
Look into a flat mirror and the world looks back exactly as it is — same size, right where you'd expect. Now look into the back of a shiny spoon. Suddenly your face is upside down, tiny, and floating in space. Same law of reflection both times, wildly different result. The secret is curvature: a curved mirror doesn't just flip light, it focuses it, and that single geometric fact explains everything from makeup mirrors to car mirrors to reflecting telescopes.
Every mirror — flat or curved — obeys the same law of reflection at every single point on its surface. Curving the surface just changes the local angle that law is applied at, point to point, so reflected rays that used to stay parallel now either converge toward a real point (concave) or spread apart as if streaming from a point behind the glass (convex). Curvature steers where reflected rays go — that's the whole story.
Reading the signs correctly
Sign convention is where most confusion lives, so let's nail it down. For a concave mirror, f is positive — light really converges at a real focal point in front of the mirror. For a convex mirror, f is negative — light only appears to come from a point behind the mirror; nothing physically reaches it. Once you solve for \(d_i\): positive means a real image in front of the mirror, negative means a virtual image behind it.
- Mirror equation: 1/f = 1/do + 1/di → 1/di = 1/f − 1/do.
- Plug in: 1/di = 1/20 − 1/30 = 3/60 − 2/60 = 1/60.
- So di = 60 cm. Positive means the image is real, forming 60 cm in front of the mirror.
- Magnification: m = −di/do = −60/30 = −2.
- 1/di = 1/f − 1/do = 1/(−20) − 1/20 = −1/20 − 1/20 = −2/20 = −1/10.
- di = −10 cm. The negative sign means the image is virtual, sitting 10 cm behind the mirror's surface.
- m = −di/do = −(−10)/20 = 0.5.
Put an object inside a concave mirror's focal point (do < f) and the reflected rays diverge after leaving the mirror instead of converging — so instead of meeting at a real point, they only appear to spread from a point behind the mirror, forming a virtual image, just as with a convex mirror. But the resemblance stops there: because the concave surface curves toward the object rather than away from it, that virtual image comes out magnified rather than reduced. That's exactly how a concave shaving or makeup mirror works: get close enough — inside the focal length — and you get a big, upright, virtual version of your face. A convex mirror, by contrast, always diverges light no matter the object distance, so it always gives a virtual, upright, reduced image — perfect for wide-angle views like side mirrors and security domes.
A negative image distance doesn't mean light travels backward through the glass — no light ever reaches that point. It means your brain is tracing the diverging reflected rays backward in straight lines and perceiving a virtual image there, just as a flat mirror's image seems to sit behind the glass. Also remember: object distance \(d_o\) is essentially always positive, so all the sign action happens in \(f\) and \(d_i\). Mixing up which one is negative is the single most common mistake in this topic.
Check your understanding
- Plane mirrors reflect a virtual, upright, same-size image the same distance behind the mirror as the object is in front of it.
- Curved mirrors have a focal length f = R/2; concave mirrors converge light to a real focal point in front, while convex mirrors diverge light from a virtual focal point behind the glass.
- The mirror equation 1/f = 1/do + 1/di and magnification m = −di/do let you calculate exactly where an image forms, whether it's real or virtual, and how big it is.
- A negative di or positive/negative m tells the whole story: negative di means virtual (behind the mirror); negative m means inverted; positive m means upright.